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GAME DESIGN PORTFOLIO

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ABOUT MYSELF

I obtained a BA in Game Design at Brock University and an Advanced Diploma in Game Development at Niagara College in 2022. I specialize in Systems, Gameplay, and Balance. I am disciplined in Design documentation writing, file management, and working in both Agile and Waterfall methods. I am a hard-working individual who always meets deadlines. I am proficient in communicating in team settings, as well as receiving and implementing feedback.

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I am proficient with Unity, Unreal 4, 3DS Max, Maya, Blender, and other software, and can pick up new software quickly.

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